Physics Researcher & Developer
High school researcher at the intersection of astrophysics, particle physics, and software.
I am a high school student at Portola High, Irvine with a deep passion for the interwoven fields of physics and computer science. I am fascinated by the fundamental laws that govern our universe, and I enjoy leveraging programming to solve complex problems, model intricate systems, and analyze data at scale.
My goal is to pursue a career that allows me to combine these two fields to push the boundaries of scientific research and technological innovation. Currently, I am involved in astrophysics research at Caltech, where I apply computational techniques to study exoplanetary atmospheres. I am also a reviewer for the Journal of Open Source Software, contributing to the open-source community by evaluating scientific software tools.
Outside of academics, I find balance through running and video production.
Team captain for a research proposal to the CERN BL4S competition, shortlisted as a winning proposal. Explores relativistic electron particle beam cross sections to improve high-accuracy beam collimation techniques.
→
02
Collaborated with Dr. Apurva Oza to simulate exomoons around gas giant exoplanets. Published in Monthly Notices of the Royal Astronomical Society with analysis of sodium signatures around WASP-39b.
→
03
Vectorized the radiative transfer software PROMETHEUS for improved performance and scalability, enabling inverse modeling of complex astrophysical scenarios.
→
04
Network analysis of terms of service of major online platforms at UIUC. Novel algorithms to parse, analyze, and visualize complex legal text in order to enhance user transparency and rights understanding.
→
05
A curated collection of Python work, including small scripts to complex applications. Demonstrates proficiency in data structures, algorithms, and scientific programming.